- Ro-Ghoul ixakami combines IXA’s lance or tendrils with Narukami’s lightning attacks.
- Requirements include Level 1,000, 15,000,000 RC Cells, and the other quinque in storage.
- Priority switching uses Q, M1, or E and changes which weapon receives the active input.
- King mode pairs IXA Lance with ranged Narukami for mobility, projectiles, and electrification.
- Reaper mode pairs IXA Gimmick with Narukami Blade for tendril pressure and execution-focused attacks.
Ro-Ghoul ixakami Overview and Requirements
Ro-Ghoul ixakami, also written as IXKA on the reference wiki, is a hybrid quinque built from IXA and Narukami. Its defining feature is the ability to combine two different quinques while also switching between melee and ranged versions. This gives Ixakami a more flexible combat identity than a standard single-weapon quinque.
IXA contributes lance movement, tendril attacks, and a ranged gimmick form. Narukami adds lightning projectiles, electrical fields, and blade-based attacks. Together, they create a weapon system that can change priorities during combat instead of relying on one fixed attack pattern.
The two source weapons are associated with Arima Kishou in the Tokyo Ghoul setting:
- Narukami is an Ukaku-type quinque that discharges condensed RC cells as lightning attacks.
- IXA is a Koukaku-type quinque that fires RC cells which form pointed tendrils.
- Narukami has closed-blade and open-ranged appearances.
- IXA normally resembles a lance, while its gimmick mode uses ranged tendrils from a shortened blade form.
| Requirement | Value | Practical meaning |
|---|---|---|
| Character level | 1,000 | Ixakami is intended for highly progressed characters |
| RC Cells | 15,000,000 | Save a large RC Cell reserve before attempting to equip it |
| Existing quinque | Other weapon in storage | You need IXA and Narukami access, not just one component |
| Activation method | Second mode of IXA or Narukami | Use the relevant second form to equip IXKA |
The requirement structure makes Ixakami a long-term progression target. Before attempting to equip it, confirm your level, RC Cell balance, and storage inventory. Missing any one of these conditions can prevent access even if the other two requirements are satisfied.
Treat IXA and Narukami as a paired loadout. Keep the unused quinque in storage and verify the 15,000,000 RC Cell requirement before changing modes.
A useful reference is the Ixakami page on the Ro-Ghoul Wiki, which lists the weapon’s requirements, move names, and documented notes.
Weapon Priorities and Switching Controls
Ixakami’s main mechanic is its priority indicator. The indicator appears in the bottom-right area of the screen and shows which weapon currently has priority. This matters because Ixakami does not simply activate both weapons at the same time for every input. Instead, the selected priority determines which version receives the active attack.
You can switch priorities through three inputs:
| Input | Function | Combat use |
|---|---|---|
| Q | Block or switch priority | Useful when preparing defense or changing weapon focus |
| M1 | Basic attack and priority interaction | Lets you transition while maintaining offensive pressure |
| E | Special 1 and priority interaction | Changes focus while setting up a stronger move |
| Block state | Unfurls a shield with extensions | Provides a defensive form similar to IXA’s shield |
The switching system is especially important because each mode contains a different pairing. In King, IXA uses Lance mode while Narukami uses Ranged mode. In Reaper, IXA uses Gimmick mode while Narukami uses Blade mode.
IXA Lance
- Long and medium-distance lunges
- Strong mobility profile
- Best associated with King mode
IXA Gimmick
- Forward tendril attacks
- Ranged pressure from the shortened form
- Best associated with Reaper mode
Narukami Ranged
- Lightning ball projectiles
- Electrical field attacks
- Best associated with King mode
Narukami Blade
- Close-range sword swing
- Fires three spreading lightning balls
- Best associated with Reaper mode
When practicing Ixakami, watch the priority indicator instead of relying only on animation. The visual change can be easy to miss during a fast fight, particularly when switching immediately after a dash, block, or special input.
Do not assume that repeated M1 or E inputs will always use the same weapon. Check the priority indicator before committing to a combo or approaching an opponent.
Blocking also has a distinct visual function. Ixakami unfurls into a shield with extensions similar to the shield associated with IXA. This gives the weapon a defensive transition that can help you reset spacing before choosing a new priority.
King Mode Moves and Combat Roles
King mode uses IXA in Lance mode and Narukami in Ranged mode. This pairing is designed around mobility and projectile coverage. IXA allows the user to close distance with a medium or long lunge, while Narukami can create space with a lightning ball and backward dash.
The mode’s two M1 variants have different purposes. The IXA version lunges forward and stabs, making it the direct approach tool. The Narukami version fires a lightning ball while dashing backward, which is better suited to disengaging or resetting the distance after an exchange.
| Keybind | Weapon form | Description | Damage | Cooldown |
|---|---|---|---|---|
| M1 | IXA KA-X | Medium-distance lunge and stab | 1.2 | 0.2s |
| M1 | Narukami KA-N | Fires a lightning ball and dashes backward | 1.2 | 0.2s |
| E | IXA KS1-X | Long-distance lunge and stab through the dash | 1.4 | 1s |
| E | Narukami KS1-N | Sends an electrical field forward | 1.4 | 2s |
The IXA E move is marked as slide-able, which supports its movement-oriented role. Use it when you need to cover a longer gap or punish an opponent who has committed to a predictable position. Narukami’s E move instead sends an electrical field forward, giving King mode a ranged option that does not require direct contact.
A simple King mode pattern is:
Check the Active Priority
Look at the bottom-right indicator before attacking. Confirm whether IXA or Narukami currently has priority.
Choose Your Distance
Use IXA Lance when you need to close distance. Use Narukami Ranged when you want projectile pressure or a backward reset.
Use M1 for Short Exchanges
Apply the appropriate M1 variant for a quick approach or retreat. The listed M1 cooldown is 0.2 seconds for both forms.
Commit With E
Use IXA E for a long lunge or Narukami E for a forward electrical field, depending on your current priority.
The strongest King mode habit is to avoid treating the two weapons as interchangeable. IXA is primarily your movement and contact tool, while Narukami provides ranged threat and electrification. Switching between them lets you control the pace rather than forcing every encounter into close combat.
Use IXA Lance to enter and Narukami Ranged to create space. The value of King mode comes from changing engagement distance, not repeating one attack.
Reaper Mode, Notes, and Practical Tips
Reaper mode uses IXA in Gimmick mode and Narukami in Blade mode. Compared with King mode, this pairing places more emphasis on striking pressure and execution-style attacks. IXA attacks from the ground with forward tendrils, while Narukami swings in close range and releases three spreading lightning balls.
The documented Reaper M1 actions are:
| Keybind | Weapon form | Description | Damage | Cooldown |
|---|---|---|---|---|
| M1 | IXA RA-X | Casts tendrils forward from the ground | 1.2 | 0.5s |
| M1 | Narukami RA-N | Swings Narukami and fires three spreading lightning balls | 1.2 | 0.5s |
Reaper mode is more dependent on choosing the correct moment to switch. IXA’s tendrils can pressure an opponent from the ground, while Narukami’s three-projectile spread can cover a wider forward area after the blade swing. The two forms give you different ways to threaten an opponent without changing your entire loadout.
The weapon’s general notes also affect how it feels in actual combat:
- Shift-lock can move the camera to the left or right depending on whether IXA or Narukami has priority.
- Ixakami’s mode-switch cooldown is unusually low compared with the noticeably longer cooldowns on Narukami and IXA individually.
- An older triple-slide interaction was removed, so do not build a current movement plan around it.
- Move windups are typically around 0.2 seconds, although the listed attacks have their own documented values.
| Feature | What to remember | Recommended response |
|---|---|---|
| Shift-lock camera | Camera position changes with priority | Re-center your view after switching |
| Mode switching | Lower cooldown than the individual quinques | Use switching as a regular combat tool |
| Triple-slide interaction | Previously possible, now removed | Avoid outdated movement tutorials |
| Typical windup | Around 0.2 seconds | Anticipate attacks instead of reacting late |
| Block form | Shield with IXA-style extensions | Use it to stabilize spacing before switching |
For practice, begin with one priority at a time. Learn the timing and range of IXA Gimmick, then practice Narukami Blade separately. Once both forms feel familiar, combine them through deliberate switches rather than random input changes.
Ixakami Practice Checklist:
- Reach Level 1,000 and prepare 15,000,000 RC Cells
- Keep the other required quinque in storage
- Learn to read the bottom-right priority indicator
- Practice King mode entry and retreat options
- Test Reaper mode tendrils and three-projectile spread
The removed triple-slide interaction should not be treated as part of the current Ixakami kit. Focus on the documented priority switch, shield, lunge, projectile, and tendril mechanics.
Ixakami Build Summary and FAQ
Ixakami is best understood as a flexible hybrid rather than a single-purpose quinque. King mode offers a clear mobility-and-projectile pairing, while Reaper mode combines tendril pressure with Narukami’s blade attack and spreading lightning balls.
| Mode | IXA form | Narukami form | Main strength | Best use |
|---|---|---|---|---|
| King | Lance | Ranged | Mobility plus projectiles | Entering, retreating, and controlling distance |
| Reaper | Gimmick | Blade | Striking pressure and execution focus | Ground pressure and close-range exchanges |
Use the following matchup framework when selecting a mode:
- Choose King when you need a long lunge, a medium-distance approach, or a backward projectile reset.
- Choose Reaper when you want forward tendril pressure and a close-range lightning spread.
- Use the priority switch deliberately because each input can change which weapon performs the attack.
- Keep the camera and priority indicator visible during practice.
- Review the weapon requirements before planning a new character progression route.
Q: What is Ro-Ghoul ixakami?
Ixakami, also written as IXKA, is a hybrid quinque that combines IXA and Narukami. It can switch between weapon priorities and their melee or ranged forms.
Q: What are the requirements for Ixakami?
The documented requirements are Level 1,000, 15,000,000 RC Cells, and the other required quinque stored in your inventory.
Q: How do you switch Ixakami priorities?
Priority can be switched with Q, M1, or E. The active priority is shown through an indicator in the bottom-right area of the screen.
Q: What is the difference between King and Reaper mode?
King uses IXA Lance with Narukami Ranged, focusing on mobility and projectiles. Reaper uses IXA Gimmick with Narukami Blade, focusing on tendrils, striking, and spreading lightning attacks.
Ixakami rewards players who manage priority and spacing carefully. Master the two mode pairings separately, then combine them through controlled switches.